# Players

* Users browse active bubbles and buy tickets by depositing approved ERC-20 or ERC-314 tokens.
* Up to 500 bubbles from different creators can exist simultaneously
* Each ticket purchase has a chance to **pop the bubble** based on the selected probability (e.g., 1 in 10, 1 in 1000).
* **Winners** receive a **percentage** of the prize pool when the bubble pops, determined by the stage at which it happens:

  * **70%** if popped early (ticket count ≤⅓ of pop probability),
  * **60%** if popped mid-game (ticket count ≤⅔ of pop probability),
  * **50%** if popped later (after ⅔).

  this is intended to help the bubble TVL grow in the early on.
